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Microprocessing unit is synonymous to central processing unit, CPU used in traditional computer. Microprocessor (MPU) acts as a device or a group of devices which do the following tasks. • communicate with peripherals devices • provide timing signal • direct data flow • perform computer tasks as specified by the instructions in memory 8085 Microprocessor The 8085 microprocessor is an 8-bit general purpose microprocessor which is capable to address 64k of memory. This processor has forty pins, requires +5 V single power supply and a 3-MHz single-phase clock. Block Diagram ALU The ALU perform the computing function of microprocessor. It includes the accumulator, temporary register, arithmetic & logic circuit & and five flags.
Result is stored in accumulator & flags. Block Diagram Accumulator It is an 8-bit register that is part of ALU. This register is used to store 8-bit data & in performing arithmetic & logic operation. The result of operation is stored in accumulator. Diagram Flags Flags are programmable. They can be used to store and transfer the data from the registers by using instruction.

The ALU includes five flip-flops that are set and reset according to data condition in accumulator and other registers. • S (Sign) flag − After the execution of an arithmetic operation, if bit D 7 of the result is 1, the sign flag is set. It is used to signed number. Test De Personalidad Para Descargar En Pdf more. In a given byte, if D 7 is 1 means negative number. If it is zero means it is a positive number. • Z (Zero) flag − The zero flag is set if ALU operation result is 0. • AC (Auxiliary Carry) flag − In arithmetic operation, when carry is generated by digit D3 and passed on to digit D 4, the AC flag is set.
This flag is used only internally BCD operation. • P (Parity) flag − After arithmetic or logic operation, if result has even number of 1s, the flag is set. If it has odd number of 1s, flag is reset. • C (Carry) flag − If arithmetic operation result is in a carry, the carry flag is set, otherwise it is reset.
Register section It is basically a storage device and transfers data from registers by using instructions. • Stack Pointer (SP) − The stack pointer is also a 16-bit register which is used as a memory pointer.
It points to a memory location in Read/Write memory known as stack. Dota 1 Game Full Version more. In between execution of program, sometime data to be stored in stack. The beginning of the stack is defined by loading a 16-bit address in the stack pointer. • Program Counter (PC) − This 16-bit register deals with fourth operation to sequence the execution of instruction. This register is also a memory pointer.